Recursively Parsing a List of Lists into a Game Tree Using Python

Background

I’ve been working on a AI project today and came across this problem.

Given input data structured like so:

[‘A’, [‘B’, (‘D’, 3), (‘E’, 5)], [‘C’, [‘F’, [‘I’,(‘K’,0), (‘L’, 7)],(‘J’,5)], [‘G’, (‘M’,7), (‘N’,8)], (‘H’,4)]]

I need to parse and build tree which has an arbitrary branching factor, and values only at the leaves.

(As for why:  Later, I’ll be running Minimax and some other algorithms on this tree, in order to algorithmically determine the best possible game move. More on that in another post.)

This seemed like a good problem to solve recursively. And to avoid a soul-sucking debug session, I decided my goal was to solve it as succinctly as possible.

Here’s what I came up with. Why I’m posting: This seems like it would be a very common AI/Data-Structures problem, but my first few searches on the subject came up with nada. Nothing even closely related to the problem I’m solving. So doing my part to fix that now.

Working Code

Signing Out

Side note. I’m actually not sure what this tree (with weights only at the leaves) would be called technically. It reminds me of the tree made during Huffman Encoding, but it’s not quite a match for that since we aren’t summing the values in all parent nodes. If you know the technical name, let me know, so I can update.